Walkthrough:Cleft (Uru)/3
From MYSTlore
By now, the windmill should happily rotate its own axis, and you should consequently have power down inside the Cleft. Perhaps you already took a look around to see what this had an effect on. Three kinds of devices work now, thanks to power:
- the blue buttons next to the doors, causing the doors to slide open or shut
- a small projection device on a table with a green button which, while showing something beige and flat, appears to malfunction
- a bigger device with a four symbols around a blue button, and what appears to be a screen of sorts, on top of them
The third of the three is most interesting right now. If you take a closer look at the symbols, you'll find that, by touching them, you can change them -- toggling between seven different ones.
Pushing the blue button enables you to see a projection of Yeesha, and she proceeds to walk around and speak, although you can't make out anything before she disappears only a few seconds afterwards. The key must be in the order and selection of the four symbols. Look around the room to see if you can find any clues...
...or proceed to turn around and look to the left of the door. Blocked by a wooden plate that you can push away is a drawing on the wall that reflects the configuration of the symbols as it should be.
Once you have set up the symbols correctly, press the blue button again, and you will see Yeesha talk to you again -- in D'ni at first, but quickly realizing English might be a better choice. You probably won't understand all she is talking about, but the more important pieces are probably quite clear. As she talks, she will add another journey cloth to the wall, which you should proceed to touch, leaving you only with two more to go.
Once again, you should try and explore things on your own to see if you can find them by yourself. If not, proceed to the final (for now) part of the Cleft.

